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AI Insights · Timothy · July 2022

Top 5 2D Cartoon Games in Saudi Arabia Q2 2022

Discover the performance trends of the top 5 2D cartoon games in Saudi Arabia during Q2 2022, based on data from Sensor Tower.

Top 5 2D Cartoon Games in Saudi Arabia Q2 2022

In the second quarter of 2022, the top 5 2D cartoon games on the unified platform in Saudi Arabia showcased varied performance trends in terms of weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into their market behavior.

Snake.io - Fun Online Snake from Kooapps experienced a decline in weekly revenue, starting at approximately $350 and dropping to $76 by the end of June. Weekly downloads showed fluctuations, with a peak at 63.3K in the first week of April and a low of 37.9K in early June, before rising again to 50.4K in the final week. The game maintained a high level of weekly active users, ranging from 671.2K to 595.5K throughout the quarter.

DOP 4: Draw One Part by SayGames LTD saw its weekly downloads peak at 69.8K in mid-April, then decrease to around 27.4K by late June. The game’s weekly active users followed a similar pattern, peaking at 146.5K in mid-April and stabilizing around 101.9K towards the end of the quarter.

Head Ball 2 - Soccer Game from MASOMO LIMITED showed strong revenue performance, starting at $4.5K and peaking at $13.8K in late April, before ending the quarter at $6.9K. Weekly downloads peaked at 66K in April and then gradually declined to 18.3K by the end of June. The game’s weekly active users started at 231.5K and peaked at 298.1K in early April, before stabilizing around 208.5K by the end of the quarter.

Brain Out -Tricky riddle games by EYEWIND LIMITED experienced a steady decline in weekly revenue, starting at $287 and dropping to $34 by late June. Weekly downloads decreased from 59.6K in late March to around 11.6K by the end of June. The game’s weekly active users showed a consistent decline as well, from 142.5K to 61.6K over the quarter.

Hay Day from Supercell led in revenue among the top 5, starting at $90K and peaking at $96.2K in late April, before ending the quarter at $60.4K. Weekly downloads fluctuated, peaking at 38.4K in mid-April and dropping to 19.1K by the end of June. The game maintained a high number of weekly active users, ranging from 1.08M to 898.7K throughout the quarter.

These insights, powered by Sensor Tower, provide a comprehensive look at the performance of the top 5 2D cartoon games in Saudi Arabia during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022